Skull and bones are recruited praise . Judging by the first reviews, the miracle did not happen – the action did not become the same pirate adventure, which everyone dreamed about. However, call the creation Ubisoft a total disaster is still impossible, since it can find its audience.
Gamers can leave the ship, but no battles are provided on land (like mini-cards!). It is necessary to step on hard ground in order to chat with quest NPCs, bargain or dig a chest with treasures. All the most interesting happens in the sea. “If you recall the sea battles in earlier Assassin’s Creed, then you will definitely understand if you will like Skull and Bones", – shared the author of Game Informer. According to the journalist PC Gamer, at first it is quite difficult to manage the dish, but as soon as you understand the general logic, everything will fall into place.
Money is spent on quick movement depending on the distance. So if you want to save, enjoy leisurely swimming. In addition, c Skull and Bones There is no reputation system – as soon as the schooner of the user leaves the radius of the review of enemies, they forget about the existence of the player and his sins and do not throw him in the future.
As for performance, on a gaming laptop with RTX 3060 Skull and Bones She showed herself well. However, Framreite’s drawdings still occur, for example, when the user finds himself in busy pirate settlements, as well as in the clash of many ships, the game “cough” due to smoke after shots.
Below we have chosen conclusions from three reviews – with high, medium and low ratings within the framework of published reviews.
Voxel – 78/100
Skull and Bones – A very unusual game that forms its own niche and will become a classic representative of the Games group that you can either love or hate. This will happen due to complex gameplay, which is able to scare newcomers, and because of the bugs, which, at least on the PlayStation 5, arise constantly.
Diego Borges (Diego borges)
PC Gamer – 68/100
Skull and Bones I like it, but it also makes you indignation. She has the makings of an excellent pirate game, but it is hindered by the installations inherent in any game-service. She can not compare with the game ten years ago, which served as inspiration for her, if only the measure of a good game is the number of hours that she can take away in human life. Nevertheless, you should not expect that in 2024 a similar game about managing large clumsy ships will take some other type. And so it will do. At the moment Skull and Bones cannot exist in any other form in any way.
Sean Prescott (Shaun Prescott)
PCGAMESN – 40/100
Skull and Bones He promises you an incredible pirate adventure, but does not hold back the word because of a liquid plot, an inaccurate individuality and gameplay, which fluctuates between annoying and boring. As a result, all the fun that I could get in it is overboard because of a fragmented open world and endless and stretched tasks according to the type of “submit”, which rarely cause interest.
Sheri Folkner (Cheri Faulkner)
Skull and Bones Available on PC (EGS, Ubisoft Store), PlayStation 5 and Xbox Series since February 16. Russian subtitles in stock.
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Skull & Bones
The best comments
I will not be surprised if the whole game is one big bug animus
The first news about the game (on the site) dates back to the 17th year. The past news stated AAAA-Igra. As a result, the average score 60-65. What is it if not a failure?
Letters "A" usually show budgets https://ladylindacasino.uk/games/ that have been worried about the development. In this regard, there are no contradictions with AAAA, as far as I know, there is no. An incredible amount of money really swelled for this game, t.To. The development began several times almost from scratch, and it has been in development for many years.
There, what, swimming-combat mechanics changed after open beta? If not, then..
“If you recall the sea battles in the earlier Assassin’s Creed, then you will definitely understand if you like Skull and Bones,” Game Informer shared the author.
Lies. This is the first thing that was striking. Black Flag, of course, was, in principle, Arkada, but in it the ships were not yet motor boats with machine guns.
If this is already considered a complex gameplay, then the end of the industry is already on the horizon.
Well, they managed to avoid the court with the authorities of Singapore – already success)
In the sense of animus bug
You did not understand, it’s just aaaahrenet what a bunch of developers.
It is strange that no one has yet posted = 3
Really little wave of dismissal and canceled projects? Among which were potentially very interesting. Industry and so frantically.
Stuffing from the Assassins, without Assassins and without action on land.
Just the conveyors are more alive than all living things. They may not beat the sales records, but due to huge fan bases and all sorts of military passes are completely sold and pay off, despite the lower quality, degradation and self -digging. Code, BF, AK and so on, as they went out and will go out. But the appearance of new large IP is almost impossible. For the current generation of consoles, there is not a single new large franchise, the level of Uncharted or GEARS of War. For the last two generations, less new games have been released than on PS3 and Xbox 360.
> Game about pirates and sea battles
> When you do board, you do not get on an enemy ship, you just show you how many resources you have knocked out.
Like … ETOZH NOT POR Royal where the interaction of ships is not super detailed, but you have a manager and the economy of cities. Where is my gameplay, Karl?
Where are text quests?)
It seems that the action was not promised on land, of course I could be mistaken.
And the fact that sea battles are quite dejected, yuo is certainly not cool.
Well, failure of failure
About AAAA, they certainly stubbornly stubbornly, but if, after all the circles of the production hell, they managed to bring to the end and publish not to be particularly successful and interesting, but a working one that can find your audience and probably at least pay off the game-this is so quite commendable. In recent years, many studios and in simpler conditions cannot cope with this
The only thing they are like is that they are about pirates and boats … well, actually all
Well, this is far from the perfect game and rather 1/4a project. Nevertheless, I left it in it, I practiced a pirate setting, in it you can how to do it by performing clamps and collecting resources (which you always need a lot) under the podcast or serial, and undermine yourself the fifth point, from unfair fat, power and the number of some mobs of ships. The plot is calmly discourages because it does not carry anything in itself, except for a pair of cool moments. And Endheim is built around the Piastra farm (one of many currencies), and if at first everything comes down to the delivery of smuggles, without the possibility of a teleport and a bunch of bots on the tail, then at later stages we build our empire, capturing the places of production, trade routes, and entire regions. Noooo and this rolls into a drone, because you can finance these factories straight from the map (which tons of silver goes to), but it is necessary to collect a profit in the form of Piasters – floating from point to point without the possibility of TP. and with enemies on the tail. And the number of enterprises is far over a dozen. The community is currently adequate and friendly, many avoid PVP (although even drowning, there are several more knots) and in the same seizures of factories I rarely met other players who would fight for me for owning territories, usually people pour if you already get up to capture or even help, shooting bots. By bugs, notifications of status like “Hunting or you disappeared from the persecution” are very infuriated, because they can be repeated in a row repeatedly. Overlapping for example the ability to take or hand over the quest. Well, the bots can sometimes be stuck strongly (as I wrote above) surrounding the crowd and leaning frantic damage, as if you had been given 5 stars in GTA for crossing the road to the red light.
But make just a mediocre game with mechanics from mobile phones at such resource and time time – definitely pulls on failure.
It is strange that there were no comparisons with Sea of Thieves. And what this game can offer in comparison with the main competitor.
Money is spent on quick movement depending on the distance. So if you want to save, enjoy leisurely swimming.
Knowing the anniversary, I would like to clarify whether real or so far intraf? Although they can sell currency .

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