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Can the game be known and unknown at the same time? How to! Such a game usually has their own wiki, enthusiasts rivet fashion for all calibers to it, and distributions on trackers never are left without sidov. In the comments, every first knows this game, and all similar games call "clones". But when you discover such a game, memorable and interesting, with all its fan forums and a mountain of related materials, it is just right to ask yourself the question: “How did it happen that I first hear about all this?"

The world has a huge number of Rogue-Like games, but the most famous of them is Nethack. This is a strong, time -tested classic. In a sense, it is more than Rogue-Like than itself Rogue. Nethack – This is a report point for many representatives of the genre. When another horned one can be in the light, you can be sure: one way or another Nethack He served as a guide. In such a complex genre, such a cult status is just not to get. Nethack I won the love of fans very well deserved.

First, the game may seem difficult. First of all, it scares the design. The ASCII schedule from habit does not seem more clear than the streams of unreadable green characters in the matrix. But get used to it very easy. Soon, what is happening on the screen will become intuitive (as for technicians in the same matrix).
The second threshold of entry is management. The character is controlled by hot keys, and the actions are assigned to each Latin letter of the keyboard, for most special systems, for almost all combinations [Shift+letter], and even for some [alt+letter] and [ctrl+letter]. But this is just a matter of habit. After a few games, you will feel the advantages of this method and will press the necessary keys without hesitation, it is enough at first to keep such a cheat sheet at hand:

[?] or [h] (Help) Help and list of teams
[/] or [;] Information about any field cell
[:] Information about the cage on which you are standing
[1],[2],[3],[4],[6],[7],[8],[9] movement (navigate the NUM keyboard)
[.] or [5] Rest is one move
[Up (up the stairs)
[>] down (up the stairs)
[,] Pick up
[@] VCL/Off ATS
[$] Show the amount of gold
[+] Spell list
[O] (Options) settings
[i] (Inventory) Inventory
[Ctrl+x] Information about yourself
[a] (Apply) use
[W] (Wear) put on a clothing element
[A] (Armor) or [T] (Take Off) Remove the clothing element
[P] (Place) put on an accessory
[R] (Remove) Remove the accessory
[e] (EAT) There is
[q] (quaff) drink
[Q] (Quiwer) Prepare items for shooting
[f] (Fire) Shoot
[D] (Drop) throw it away
[t] (Throw) quit (somewhere)
[k] (Kick) kick
[r] (Read) Read
[z] (Zap) use a magic wand
[Z] (Zap) conjure
[o] (Open) open the door
[C] (Close) Close the door
[p] (Pay) pay
[l] (Loot) explore the container
[s] (Search) to search the surroundings
[u] (Untrap) To neutralize the trap
[w] (Weld) Take a weapon
[x] (Exchange) take alternative weapons
[E] (Engrave) write on the floor
[C] (Call) give the name a pet
[Ctrl+t] (Teleport) teleport
[j] (Jump) jump
[S] (Save) save and go out
[Alt+q] or [#quout] to kill yourself and go out without saving
[Alt+?] or [#?] List of long teams
[Alt+e] or [#ENHANCE] Skills window
[Alt+C] or [#Chat] talk
[Alt+d] or [#dip] dip the object into the liquid
[Alt+f] or [#Force] Hard the castle
[Alt+i] or [#invoke] interact in a special way
[Alt+m] or [#Monster] The special capacity of the monster
[Alt+o] or [#Offer] sacrifice
[Alt+p] or [#Pray] pray
[Alt+r] or [#RUB] rub
[Alt+s] or [#sit] Sit down
[Alt+t] or [#turn] Turn to the undead
[Alt+2] or [#twoweapon] take alternative weapons in the second hand
[Alt+w] or [#Wipe] Wipe your face with a towel
[#ride] saddle

As soon as the player cope with these small difficulties and begins to easily jump along the dungeon in search of adventure, he will immediately understand: the first impression did not deceive him. Nethack Really complex. Like any true horned, this game is merciless to errors. You can persist only when leaving the game, the death of the character is irrevocable (unless you hide the preservation). Knock out all the doors with your foot? You risk getting a powerful magical discharge from a merchant, whose store, it turns out, has broken. You like to clean all the lutus in the dungeon? AMOUK ATER or an unexplored bandage on the eyes will quickly wean to pick up from the floor. Here we approach another interesting feature of the game: research.

When the hero raises some object for the first time, he knows only his external characteristics. A thin silver ring, For example. There are many ways to find out the real properties of a thing, but the easiest way to use it. For example, the potion can drink, break, dip some object into it. Imagine what you found Sklink with a light green bubble potion. They launched them in some troll-and he became invisible! Now the same things in the inventory will immediately be displayed as "The potion of invisibility". And now an invisible troll is chasing you, good luck.
For each new game, the correspondence “The appearance of a thing – properties of a thing” varies (with some exceptions). Nowhere will it be written “boots of levitation”, “an advanced non -raised heavy boulder” or “scroll of random transformation”, instead, “leather boots”, “gray stone” and “unknown scroll” will initially be visible. Each time you have to re -find out the properties in practice. And this is fun! What could be more fun than in the midst of battle with a rash action to accidentally turn into a black dragon? (Torn clothes and scattering the inventory on the floor)

ASCII graphics, high complexity, permanent death, random generation of dungeons and the need to find out the properties of objects in the case-there is a lot of the described in other Rogue-Like games. So what Nethack stands out against this background? Diversity, elaboration and variety again. Things, monsters, classes, spells – all this in the game is incredibly many, and they differ from each other not just by the names and a handful of stats, almost no detail can do without an important feature.

Not all monsters are aggressive, with some you can even talk. And with succubi and incubuses you can generally make love. (More precisely, We will have to do, usually the hero is not asked. If you understand what I mean.)
Nymphs, for example, will not just attack, they steal things from the inventory and teleport. Moreover, for some reason, for some reason, they steal a mirror if there is.
A lot of "reasonable" opponents will be selected and use try to use it against the player. In addition, “reasonable” often behave humanly: they save money, run away from danger, follow their leader.
And ordinary monsters shine with their own features. For example: a golem from paper after death breaks into clean scrolls; A wandering whirlwind encloses the character in a cage from the wind; The fiery elemental will primarily attack the water elemental; The unicorn can generally be used to check the value of objects (they feed exclusively with precious stones).
Cats and dogs can be tamed and trained to bring objects. You can even drag them to steal things from the store.
And you can also ride a pony.

You can start the game https://jackpot-charm.uk/mobile-app/ in one of the many classes. There are not only ordinary wizards, knights, rangers and so on. You can go through the game for a monk, a cave person or, say, a tourist. The tourist will go to conquer the dungeon with a camera (blind enemies with a flash), a credit card (open the locked doors), an opening for canned food (open, actually) and a towel (irreplaceable. Read the Hitchhiking Galaxy). As you pass, you can pump any skills and use any things, but the original choice will still greatly affect the style of play. I almost forgot: at the start they will be offered to choose not only the name and class, but also the race and religious affiliation (chaos, order or neutral). This will affect the characteristics of the character and the attitude of the gods and the “reasonable” monsters to the hero. For example, dwarves will not attack another dwarf for no reason.

Thousands of him! Rings, scrolls, wands, helmets, raincoats, canned goods, glasses, amulets, potions, musical instruments, bags, lanterns, bows, throwing objects, gloves, precious stones, swords … The dungeon simply breaks from the junk. If I suddenly set out the goal of listing all the Luts existing in the game, then the list would turn out much longer than this article. In this place I was about to name some particularly interesting things, but could not choose. All interesting!

Yes, the hero is able to conjure (sometimes). And if not capable, then allies, magic sticks and disposable scrolls will come to the rescue. In addition to banal fireballs, in the arsenal of an experienced wizard there will be funds and in a spring. For example, make all monsters in the district attack each other. Or instantly tame your enemy. Or teleport it to hell. And how do you like the spell of the transformation of the stone into flesh? It allows you to revive statues and make hearty pieces of meat from stones. And about the possibilities of a magician capable of transforming into other creatures, and there is nothing to say.

In addition to tearing through the hordes of monsters, there are other classes in the game. Say, make sacrifices to your god on the altars, or pass small quests and solve puzzles. I will not have to miss: the hero’s life is usually too short for boredom.

The developers provided everything, Absolutely everything ways to use and combine a variety of wealth of the inner world. If you pick up the “Eat” command, then the game will ask: “What to eat?". Feel free to eat your boots, rings, corpse of a defeated enemy and a couple of pebbles in addition. There is nothing that would not have been provided in advance. For example, you can squeak on the floor with something, but leave the inscription the rod of the cancellation will not succeed – the letters will disappear. The capabilities of the game are endless. You can try to play on the Duda monsters and is surprised to find that the snakes managed to hypnotize. The touch of Kokatrix turns the hero into a stone, but you can choose the body of this monster in gloves and beat them with enemies – they will stomake. If you get under Polymorph spell and turn into any of the existing monsters, then all the features of this monster can also be used! For example, breathe fire and lay eggs by the dragon, throw a werewolf into the wolf or pretend to be an object for facial expressions.

It is because of Nethack Acronymic was spread Yasd (Yet Another Stupid Death, Another stupid death). Remember the corpse of Cokatrix, which can be carried in your hands? It will be sad if you fall from the stairs and drop it on yourself. Or you can accidentally get a throwing dagger in a hand demon during the battle and to get a powerful enemy in his face. I’m not talking about such ordinary things as "overturned the spinach, choked, suffocated and died". Once I played a mighty barbar, who scattered dozens of gnomes like kittens, but died from a single dart. Just a dart was very poisoned, but I did not notice. Most failures can be avoided, you just need to take a hurry, be attentive and not risk in vain. To fulfill an epic quest and die because I forgot to eat, of course, not very cool. But you can lose and have fun. For example, making a desire to General, accidentally write “Death”, instead of “undeath”. And hallucinations in the game make death much more likely and always unforgettable.

The first version of the game Nethack was released in the dense 1987, and the latest version at the time of writing this article was released in 2003. However, more recently, in September 2014, the developers confirmed the rumor that a new major update of the game was being prepared.
From the very beginning, the development of the game was open, and the team of the creators changed all the time. Even the name of the game reflects this fact: Hack Means "chop", from"Hack & Slash", A Net means "net"because the developers worked together via the Internet. In 1987, this method of creating a game was not commonplace, to put it mildly.
Now Nethack implemented on many platforms and has several direct branches. Perhaps the most famous – Slash`em, Moreover, some features of this fork migrated back in Nethack. All conceivable operating systems have their own implementation. Mobile devices also did not remain deprived. There is an inethack for apples, and for the buckets there are as many as two full ports: copying the computer version and similar to the apple version. Windows Mobile and Windows Phone are not behind.

A separate mention are graphic shells. The official version of the game for a personal computer is always accompanied by the ability to turn on two -dimensional graphics.

Telnaya graphics for Windows

Tayl graphics for Linux, Ubuntu and other *unix-h

There are other options, in addition to official, not even two -dimensional. The first attempt to implement an isometric 3D was made on Opengl and looked like this:

Not impressive? Then look at Vulture’s Eye!

A completely different thing, isn’t it? Further – more. Full 3D!

It is logical to ask the question: “Why did the graphic versions have not become more popular than text?". Unfortunately, I cannot explain this, although I play text. Probably, they simply did not gain such popularity. The releases of new versions of the game cannot be called "loud" even in the circle of fans.

Nethack – This is a classic. If you know Nethack, then in any other horn you will get out from the first call. Although at first it may seem difficult for understanding, but this is still not Dwarf Fortress In terms of complexity. Managing the hero is simple, difficult to achieve skill and go through the game until the end. Once after time entering Nethack, discover something new for yourself. And you will often have to start again. Before you get the Yenora amulet from the last level of the dungeon, the player will see this inscription a hundred times:

The best comments

IN Nethack, By the way, the most cool implementation of hallucinations that I have seen. Every move any object and monster "turns" into some other object or other monster.
I somehow scored a merchant under Galuna by accident, taking him as facial expressions. I did not notice how my dog ​​died in this battle, and ate his corpse, taking for a dry breakfast.

It is very sad that such a high -quality article remained essentially not noticed, no one has caused much interest, not everyone was so fed up with high -quality sangs? I think something is wrong here)))

Very good article. I hope to contact the author in order to ask permission to publish it on a thematic site dedicated to Nethack.

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