While some publishers are only discussing the increase in the cost of the AAA-IGR for Necstgen to $ 70, others lift the price silently. CD Projekt Red does not apply to either one or others.
During a conversation with investors, Senior Vice President for Business Development Mikhal Novakovsky (Michał Nowakowski) said the version Cyberpunk 2077 For PlayStation 5 and Xbox Series X, there will be as much as the version for the consoles of the current generation:
As I already mentioned, some time ago we announced that pre -orders for our game in the United States are 59.99 dollars, and we do not plan to change this price at the last minute.
The game has long been present in the market and is known to consumers. In Europe, many retail stores have been selling it for a long time, therefore, in other words, the price will remain the same.
Recall, on the current platforms Cyberpunk 2077 should appear on November 19 – this time, the developers say, iron. On new prefixes, the game will be immediately available in reverse compatibility, and customers will receive Neksten-Appgrade for free in 2021.
Cyberpunk 2077 IS ‘Preparing to Enter Certification’ and ‘Won’t Cost $ 70 On Next-Gen’.
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Cyberpunk 2077
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This would not stop many. Would have lifted prices at 00:00 of their time on some day and that’s it. And they would say to questions that $ 60 is the current generation, and $ 70 is the following. I am not pleased with another point: we are already beginning to rejoice at what should be the norm. It scares.
Once again I am convinced that it is not for nothing that I respect this studio. They behave in relation to players as people, and not as pigs, ready to eat any slopes on any conditions. They remained the last, most difficult, step: release an excellent game. We hope and wait.
In which region? I saw https://candylandcasino.uk/bonus/ this only in Argentina and some other developing countries. At the same time, the lowest price is still in rubles, t.To. 2000 rubles is less than $ 30, and in rubles the price is the same everywhere – in gog, in Steam, in EGS. So everything is connected with the regional price, and not with the fact that EGS was asked to sell cheaper.
The Poles are great, of course, but the news says that the price will be 60 bucks not from kindness of sincere, but because the game has been sold for a long time at this price. Space for a price maneuver is stupid here
Everyone is buying due to their fraud in the topic. It is not surprising that people who are not fond of games seriously buy what is the most famous, and huge advertising departments of corporations work in the category of “famous”.
In the same way and other areas. Gamers, for example, often do not rummage in good literature and various kinds of fantasy books for them is the pinnacle of writing, although for true connoisseurs these books are the same slag as for you games from Jubisoft. That gamers, shit-eaters because of this? No, it simply cannot fit so much in the attention of a person to choose the best everywhere. So we live compromises, prioritizing
No, it would be very illogical, because there is no difference between the production of discs for different generations.
Great publishers are rarely friends with logic and they are already doing what you are writing about. NBA 2K21 version for PS4/XB1 – $ 60, for PS5/XBSX – $ 70. And they explain it you know what? “The new consoles are more powerful, our game reveals them dancing – pay more." Here you have it all "logics".
Of course, I agree with you, but say: if people enjoy F76, what is the point of abandoning it? Because the other is more Turned out The rifle part of the gamers considers it shitty?
Of course, all this would be appropriate, but 80% of the game buyers do not particularly follow the industry and those who behave like, so the institution of reputation is not as significant as we would like
For as for me, the main problem is that the game industry is now under the heel of huge corporations, which is only interested in profit and they felt that marketing and trends are not rarely much more important than the quality of the game itself.
Only the AAA market, and not the whole industry. Among the indie and the mid -budget, there is so much one that it will calmly have enough to play a couple of hours every day, there would be desires, otherwise many will turn up from such a nose and sit later that there are no good games
But what you describe is the very essence of large corporations, which is axiomatic. Large corporations are always fixated on profits and always know how to get to the buyer’s wallet with the help of marketing and trends. Because guys who are not fixated and do not know, do not grow to corporations. And the essence of the corporations is that they do everything carefully and verbally, because they do not joke with such big money. There will be no “good corporations” even if the guys like the SD project (but they will not) become corporations).
Another point is that now companies see enormous scope for experiments with monetization, but there is little space for intra -game experiments, because there is no mass request for this. Today, games are not competing among themselves, now the games have become part of the modern market, which is fighting during the person. Games compete with nonflick, YouTube and Instagram,* if we are talking about large companies.
And yes, until the next technical breakthrough happens, the situation is unlikely to change a lot. But when it happens, small companies will be the first to pick up, which will lead to a heap of “unicorns” that sweeps everyone in their paths through quality, and then they themselves will become large stinks, but the golden age and the golden age, to end. Jubisoft and EA, after all, at one time were cool companies that produced a good product.
But to hope for some kind of altruism of large companies is not worth. The same sits do what they do, not because they are all good and make the best to players, but because it is their model of behavior in the market and it is still successful. Until recently, the gazebo played the “good guy”, but when it turned out to be unprofitable, she quickly showed her true face.
On enthusiasm, only turkeys and yes work mainly, we need new development tools so that such companies begin to play some big role. But these tools will certainly appear, do not hesitate
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You can think of a bunch of excuses, because of which it will sharply become "logical". To do this, there are all sorts of PR managers and marketers to pour what they want to pour into our ears. It’s just that we understand that there is no excuse for this, but the greed does not understand.
No, I don’t rejoice either. And even burning hatred every time we pour a portion of slopes and say: “Zh!". But, unfortunately, many negative things began to be perceived almost as the norm, but simply correct as something gorgeous.
Yes, no one against the developers earned, we all understand that this is primarily a business and a way of receiving income. Question to its maintenance. You can act with respect to your customers, try to do it efficiently, even if you have to transfer several times, losing momentary profit. Only in the long run do you get more and plus reputation among buyers.
And you can see the dairy cow, squeeze to a penny, force microtransactions, make a soulless conveyor, etc.D. This can provide an influx in the short term, but they begin to hate you more and more, and in the end you can get less than you would like. Some studios, in my opinion, really need a financial shake, otherwise they will have nowhere to go further.
That’s what for some reason. It is not clear to me. Buy low -quality divisions, and developers and are happy – do not try.

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